Índice de motivos

 

Los motivos que aparecen en este índice son los que han sido etiquetados en los materiales de la base de datos. La clasificación corresponde a la del catálogo internacional de Stith Thompson, Motif Index of Folk Literature: a Classification of Narrative Elements in Folktales, Ballads, Myths, Fables, Mediaeval Romances, Exempla, Fabliaux, Jest-Books and Local Legends (Bloomington & Indianapolis-Copnhague: Indiana University-Rosenkilde & Bagger, 1955-1958). Presione sobre uno de los temas para desplegar los motivos y sobre uno de los motivos para ir a los materiales en los que se ha identificado. También puede consultar los criterios para la clasificación que se utiliza en esta base de datos.

 

A. Mythological motifs

A661.0.1.2. Saint Peter as porter of heaven.

B. Animals

B103.1.1. Gold-producing ass.

B172. Magic bird.

B184.1. Magic horse.

B184.1.1. Horse (mule) with magic speed.

B211.1.3. Speaking horse.

B211.2.2.1. Speaking tiger.

B211.2.6. Speaking hare (rabbit).

B211.2.10. Speaking monkey.

B211.2.11. Speaking coyote.

B211.3.2.2. Speaking hen

B211.4.3. Speaking cockroach

B211.6.2. Speaking cocodrile

B221.1. Kingdom of monkeys.

B240.4. Lion as king of animals.

B240.16. Grasshopper as king of insects.

B261. War of birds and quadrupeds.

B263.9. War between insects and quadrupeds.

B268.1. Army of apes.

B296. Animals go a-journeying.

B313.3. Helpful animal reincarnation of murdered person.

B401. Helpful horse.

B435.7. Helpful coyote

B441.1. Helpful monkey.

B542.3. Escape on flying mule

B557.16. Coyote carries man.

B563.8. Coyote directs man on journey.

B601.7. Marriage to monkey.

B873.1. Giant louse.

C. Tabu

C611. Forbidden chamber.

C911. Golden finger as sign of opening forbidden chamber.

C912. Hair turns to gold as punishment in forbidden chamber.

D. Magic

D231. Transformation: man to stone.

D318.1. Transformation: monkey to person.

D475.1.10. Transformation: hair to gold.

D712.5. Disenchantment by beating.

D765.1.2. Disenchantment by removal of enchanting pin (thorn).

D1067.2. Magic cap.

D1182. Magic pin.

D1316.1. Stone reveals truth.

D1361.15.1. Magic cap changes the color of the skin.

D1413.1.3. Fig tree from which one cannot descend.

D1413.5. Bench to which person sticks.

D1500.1.18. Magic healing water.

D1610. Magic speaking objects.

D1610.18. Speaking rock (stone).

D1761.0.2. Limited number of wishes granted.

D1923. Power to hit whatever one aims at.

E. The dead

E341.1.1. Dead grateful for having been spared indignity to corpse.

E341.3. Dead grateful for prayers.

F. Marvels

F601. Extraordinary companions.

F601.0.1. Skillful companions.

F601.1. Extraordinary companions perform hero‘s tasks.

F601.2. Extraordinary companions help hero in suitor tests.

F621. Strong man: tree-puller.

F626.1. Strong man flattens hill (lops off hilltop).

F632. Mighty eater.

F633. Mighty drinker.

F641. Person of remarkable hearing.

F661. Skillful marksman.

F681. Marvelous runner.

F716.6. Fountain displays image of beautiful woman.

F913. Victims rescued from swallower‘s belly.

F952. Blindness miraculously cured.

F983.2. Louse fattened.

G. Ogres

G303.4.1.4.1. Devil has a long nose.

G452. Youth takes service with ogre.

H. Tests

H75.4. Recognition by golden hair.

H94. Identification by ring.

H331.5. Suitor contest: race.

H359.3. Suitor test: flattening hill

H359.4. Suitor test: eating

H511. Princess offered to correct guesser.

H522.1.1. Test: guessing nature of certain skin--louse-skin.

H573. Answer to riddle found by trickery.

H901.2. Doctor will be killed if he fails to cure king's blindness.

H913.2. Tasks assigned at suggestion of jealous godfather.

H915. Tasks assigned because of girl’s (boy‘s) own foolish boast.

H941. Cumulative tasks: second assigned so that first can be done.

H1151. Theft as a task.

H1151.2.1. Task: stealing horse when owner has been forewarned.

H1151.4.1. Task: stealing wedding rings

H1158.9. Task: stealing cattle wich is guarded by soldiers

H1151.27. Task: stealing the wool of a guarded sheep

H1221. Three brothers quest for adventure.

H1233.6.3. Coyote as helper on quest.

H1242. Youngest brother alone succeeds on quest.

H1301.1.2. Quest for faraway princess.

H1319.4. Quest for unique statue

H1321.2. Quest for healing water.

H1331.1. Quest for marvelous bird.

H1331.4.3. Quest for marvelous mule

J. The wise and the foolish

J144. Well-trained kid does not open to wolf.

J581.1. Wolf as dog‘s guest sings.

J1172.3. Ungrateful animal returned to captivity.

J1791.3. Diving for cheese.

J2211.2. Why the sow was muddy.

J2496.2. Misunderstandings because of lack of knowledge of a different language than one’s own.

K. Deceptions

K81.2. Deceptive eating contest: relative helpers.

K111.1. Alleged gold-dropping animal sold.

K118.2. Sale of tree alleged to produce money

K301.1. Youth learns robbery as a trade: boasts of it.

K311.18. Thief disguised as a priest

K332.1. Theft by giving narcotic to guardian of goods.

K341. Owner’s interest distracted while goods are stolen.

K341.2. Thief shams death and steals.

K341.3.1. Thief distracts attention by apparently hanging confederates

K341.27. Trickster starts argument and steals from arguers.

K341.30. Thief distracts guardians with artful device while goods are stolen

K362.2.1. Stealing the wedding rings

K404.1. Tails in ground.

K526. Captor’s bag filled with animals or objects while captives escape.

K527. Escape by substituting another person in place of the intended victim.

K551.8. Wolf kept at door until children have been christened.

K713.1.1. Animal allows himself to be tied so as to avoid being carried off by storm.

K741. Capture by tarbaby.

K755.1. Capture by masking as a beautiful woman.

K824. Sham doctor kills his patients.

K1023. Getting honey from the wasp-nest.

K1041. Borrowed feathers.

K1161. Animals hidden in various parts of a house attack owner with their characteristic powers and kill him when he enters.

K1251. Holding up the rock.

K1252. Holding down the hat.

K1335. Seduction (or wooing) by stealing clothes of bathing girl (swan maiden).

K1761. Bluff: provisions for the swimming match.

K1766. Trickster‘s boasting scares his powerful opponent from contest.

K1816.1. Gardener disguise.

K1839.1. Wolf puts flour on his paw to disguise himself.

K1931. Impostors abandon (or kill) their companion and usurp his place.

K1932. Impostors claim reward (prize) earned by hero.

K2323.1. Fox’s tail drops and frightens animals.

K2371.1.4. Heaven entered by trick: sitting on Peter‘s chair.

L. Reversal of fortune

L13. Compassionate youngest son.

L161. Lowly hero marries princess.

L175. Lowly successful hero invites king and humbles him.

L225. Hero refuses reward.

M. Ordaining the future

M11. Irrevocable judgment causes judge to suffer first.

M312.2. Prophecy: parents will humble themselves before their son.

M371.1. Exposure (murder) of child to avoid fulfillment of prophecy of future greatness.

M391. Fulfillment of prophecy.

N. Chance and faith

N221. Man granted power of winning at cards.

P. Society

.

Q. Rewards and punishments

Q426. Wolf cut open and filled with stones as punishment.

Q485.2. Princess married to lowly hero must live in hovel.

Q551.3.4. Transformation to stone as punishment.

Q565. Man admitted to neither heaven nor hell.

R. Captives and fugitives

R13.1.7.2. Man carried off by monkeys.

R155.1. Youngest brother rescues his elder brothers.

R222. Unknown knight.

S. Unnatural cruelty

S142. Person thrown into the water and abandoned.

S211. Child sold (promised) to devil (ogre).

T. Sex

T11.2. Love through sight of picture.

T55.1. Princess declares her love for lowly hero.

U. The nature of life

.

V. Religion

.

W. Traits of character

W126. Disobedience.

W154.2.1. Rescued animal threatens rescuer.

W154.12.3. Ungrateful brothers plot against rescuer.

X. Humor

X111.7. Misunderstood words lead to comic results.

X1004. Lie: remarkable rider.

X1242. Lies about mules.

X1242.1. Lie: mule that can cross the sea.

X1242.2. Lie: mule fast enough to keep ahead of an approaching storm.

X1253. Lies about swallows

X1401.1. Lie: animals live inside great vegetable, usually feeding from it.

X1411.2.1. Lie: the great pumpkin

X1605.1. Lie: mixed weather: rain in one spot and sun in another

Z. Miscellaneous groups of motifs

Z32.6. Cumulative: rabbit borrows money from animals.

Z111. Death personified.

Z111.2.1. Death stuck to tree.

Z111.2.2. Death (demons) glued to chair.

 

 

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